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AI Insights · Timothy · June 2025

Top 5 iOS Racing Games in the US: Q2 2025 Performance

Explore the Q2 2025 performance of the top 5 iOS racing games in the US, highlighting trends in downloads, revenue, and active users.

Top 5 iOS Racing Games in the US: Q2 2025 Performance

In the second quarter of 2025, the iOS racing game category in the United States saw notable trends across the top five games. Here’s a closer look at their performance metrics based on Sensor Tower data.

aquapark.io, published by Voodoo, saw a consistent increase in weekly revenue, starting at approximately $430 and peaking at over $600 by the end of June. Downloads showed a steady pattern, fluctuating around 30K to 40K weekly, with a peak of 42K at the end of June. Active users initially increased from 257K to 457K, followed by a decline, settling around 346K.

CSR 2 - Realistic Drag Racing by Zynga Inc. experienced significant revenue fluctuations, with a high of $303K in early May, before stabilizing around $228K by the end of the quarter. Downloads remained steady, ranging from 28K to 39K, while active users increased to 364K mid-June, closing at 351K.

Race Master 3D: Car Racing from BERESNEV s.r.o. had a steady revenue trajectory, ending the quarter at $3.3K. Downloads surged significantly in June, reaching 62K, with active users fluctuating, peaking at 514K in late May before ending at 496K.

Mario Kart Tour by Nintendo Co., Ltd., maintained stable revenue, peaking at $58K in mid-June. Downloads increased to 35K mid-quarter and active users showed a peak of 505K in late May, ending at 416K.

Bridge Race, published by SUPERSONIC STUDIOS LTD, experienced a decrease in revenue, starting at $771 and closing at $549. Downloads initially declined but stabilized around 25K to 33K, while active users dropped from 441K to 200K by the quarter's end.

For more detailed insights and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: June 2025